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Texturing a head using Photoshop CS4's 3d tools, pt. 3

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Uploaded by on Nov 20, 2008

This video from 3d artist and educator Andrew Klein (www.andrewklein.net), shows the viewer how to import a 3d model into Photoshop CS4 from Maya 2009, and demos two techniques to add photographic information into a texture, without having to paint on the UVs.This is part 3 of 3

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Uploader Comments (slorpthegillman)

  • It looks good, but it should looks more like the trocadero texture

  • @jeancouscous What is that? Not familiar with the term

  • how can i import a smooth mesh? can i somehow import a smooth mesh without clicking smooth? like when i click the hotkey for smooth, it wont save as that, just the original mesh

  • @WatashiaiNeji because "3" (the hotkey for smooth) doesn't really smooth, its a preview of what it would look like if it was actually smoothed. ..so.... you just have to smooth it. Sorry dude.

  • @leminlyme </3 is that supposed to be an ass-hat? Why would you texture better after I had textured? I recommend investing in stocks, especially early while they have time to fully vest. Oh, but you're poor. Probably because you insult people who provide you with free educational material instead of seeking a job.

    ;\

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  • You sound like J.D from Scrubs :D

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All Comments (117)

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  • Thank you for your time and effort doing this tutorial, slorpthegillman. It will help me a lot

  • This is a great tutorial but I can't figure out how to do with with CS3 :( Is it possible with an older version of the creative series suite?

  • @slorpthegillman Is that supposed to be an ass-hat?

    That struck me as hilarious. Nice work.

  • wow didn't know photoshop can do that !

  • I can't see the 3d model that I import. I can paint on it and it shows up on the diffuse map, but it just shows white in the viewport.

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