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Pyro-Techniques: The Basics Part 1

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Uploaded by on Dec 18, 2011

The first installment in my tutorial series for the Pyro. This section covers the Flamethrower's M1 function. I hope that it's helpful.

(Notably, the early sections of the video feature a fair amount of mistakes and bad aim on my part; for this, I apologize.)

The music is taken from Battles' EP C/B EP. In order, the songs are:

Dance
UW
Tras 2
IPT2
Tras

I'd like to thank a list of people for inspiring and/or helping me during the creation of this video. I apologize in advance if I forget someone; this video was in development for several months. Without further ado: Erinaceus, Karl Kytarn, Cybermanne128, TMP, EE HAN TIMING, Rottaran Owain, Dreadforge, zzzwakeup, Killionaire, Blue Warrior, watsyurdeal, Huey Lewis, Magnetro, Spamfest, Chex, MadTaco, EvilDaedalus, Stick668, brphoenix, Kisuno, Shred, Devmon, and Rg Toad.

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Gaming

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Standard YouTube License

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Uploader Comments (thejimz1)

  • Very good work

    My only complaint is give more time to read the text, some of it goes by a bit too fast for some. I reccommend reading aloud and then seeing how long it took to read, then divide that time roughly in half.

    So if it took me about 30 seconds to read something aloud, make it about 15 seconds, and so on.

  • @watsyurdeal Again, huge thanks. Your tutorials were my main inspiration, ahead of even Magnetro's W+M2 videos. I'll work on making the text stay longer next time--your tip should come in handy.

  • You forgot flamethrower extention.

  • @KenonArtulii What IS flamethrower extension? I think I may have something new to learn.

  • @thejimz1 Flamethrower mechanics are influenced by current forward momentum, so stopping your movement mid burning while moving forward extends your flamethrower's reach at that moment,

  • @KenonArtulii Oh, okay. I'm familiar with that, but I left detailed breakdowns of the particle system for the particle video, which was linked in the aim section. I thought it might be a complex technique I didn't know about yet.

Top Comments

  • Excellent tutorial. Many others seem to focus on the airblast and unlocks. Though this isn't necessarily a bad thing, it is important to understand the fundamentals as well. I was happy to find a tutorial that covered the Flamethrower's mechanics. Looking forward to the next installment(s).

    Also that Heavy at 3:21 cracks me up every time.

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All Comments (38)

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  • Great tutorial. A lot of tutorials just go like 'YOU HAFTA MASTURR DURR URRBLAST' But this one actually covers optimizing damage, leading targets, and does a fine job at it. Hats off to you.

  • @FunnyCaster Saw a heavy. Stopped caring.

  • You sir, made a tutorial of two completely different clases...(wait, spy is mi second class after pyro) what? ahem...good work!!

  • This is brilliant.

    Also I never knew battles did this EP which makes me even more happy

  • @thejimz1

    Where's number 2?

    D=

  • Can't wait for part 2!

  • More!

  • I've played Pyro for years and decided at some point it would be the class I truly learned. I could play Engineer or Medic or Heavy or what have you when my team needs me but I prefer Pyro and this video has shown me some of the background to the why's and what's I was developing over time. I'm less interested in being the best than I am in having fun but this video was very interesting and I look forward to future installments.

  • @thejimz1 Basically, if you run backward while firing, the flames goes further than running foward. Doing the same thing while running foward do the exact inverse. For me it work like charm for killing enemy Pyros chasing me, or at least dissuate them from doing so.

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