Hammer Editor: Dynamic/Map Background (Tutorial)
Loading...
4,454
Loading...
Uploader Comments (Remi749)
see all
All Comments (36)
-
@Remi749 This is cool!
-
@DJxXxnfsu I think its Hayden Panattiere! :D
-
why does my game crash when i try to play my map?
-
I love the girl in the background :D
She's sexy
-
I have a problem... It uses the info_player_start to look at the map and where it looks at. It doesn't use the point_viewcontrol. Help? please...
-
I use HL2 and the logic auto won't work with the background. When i use normal map the logic auto works fine.. WTF? help?
-
@Mavericks740 at your moms house
-
there we go, like so.
-
Awesome tutorial, however my map loads fine, but the blurred image doesnt load. in its place is the default CS image, do you know why this is? ive checked all my wording in the VMF
Loading...
will it work in gmod
what is i upload it and what people have other resolution
soldierrob909 1 year ago
@soldierrob909 It will work in gmod, yes ;) if you followed my tutorial, which is for widescreen, you should make one for 5:4 also, normal screens, then it should work ;)
Remi749 1 year ago
Where i must the map put in?
FSMods 1 year ago
@FSMods just have it in your normal: C:\Program Files (x86)\Steam\steamapps\*username*\counter-strike source\cstrike\maps
and it should work just fine, thanks for asking ^^
Remi749 1 year ago
it's best to save your files that you're going to import into VTFEdit as tga. There's no quality loss what so ever.
Alfierulz94 1 year ago
@Alfierulz94 I know, but I don't know if all the other photo editing softwares support saving as TGA, so I just used jpeg. but I can add it as an annotation, thanks anyways ;)
Remi749 1 year ago