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Autodesk® 3dsMax® 2012 - GDC Product Demonstration Part 1

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Uploaded by on Mar 4, 2011

From Area.Autodesk.com
In this video get a detailed look at the latest new Features in 3ds Max including UVW unwrap enhancements and Nitrous accelerated Graphics.​

http://area.autodesk.com/gdc2011/productdemos
http://area.autodesk.com/3dsmax2012
http://usa.autodesk.com/3ds-max/

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Film & Animation

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  • @jjtheslayer69 sign up as a student for this

  • he used windows 7 :D

  • Wow!

  • Does design have these futures too?

  • i could never afford this, i stick with good ol blender

  • At last, Autodesk began using GPU-based rendering, more intensely. It comes very late, since the codebase was released (n'OpenXX).

    ++

    This interview::

    Talk, talk, talk, talk, near-monotonic talk, 1001 words per minute -- IT NOT TEACH. It's boring, ugly (garrulous, blab, tagarela, chiacchierone).

  • He doesn't say Area he says Harea lol

  • @Cobac i know and using plugins but the built in plugins are like perfect..........

  • @umar6419 use plugins .... have a nice day

  • you Autodesk people have really disappointed me by removing havoc world reactor from 3ds max 12 no cloth, no rope and nothing else and mass fx is shit ..please add reactor again....otherwise 3ds max lose its real value and strength..it was preferred over Maya due to reactor....hope you will think again !!!

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