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Gradius II Arcade - Full Run on Very Difficult (4/4)

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Uploaded by on Aug 14, 2009

グラディウスII ~ GOFERの野望 ~
Gradius II~ The Ambitions of Gofer ~
© 1988 Konami

This is part 4 of a full run of Gradius II Arcade on the hardest difficulty.
Machine settings:

Difficulty: Very Difficult
Bonus: First bonus at 20000 and then every 70000

Gradius II is the best in the series, more advanced than the first, but without the extreme recovery problems of Gradius III, and without the high difficulty of Gradius IV. Great music and level design. I never get tired of playing through this game no matter how many times I lose =).

This video covers the final level, the Hostile Ship. Type 1 is absolutely perfect for this stage, you can attack in all directions ahead of you. Dying in this stage before the gun wall is catastrophic, very hard to recover from checkpoints 1 & 2 inside the ship.

I almost made a no-miss run but then I died at Club =(. Stupid ducker turrets.......I almost didn't make it. But I did, and then fought the hardest battle of my life against the evil Bacterion Emperor Gofer.........yeah ;D.

I would have loop 2 footage but then I misaligned myself. And died. Sad faces all around =(.

**TIPS**
-DO NOT DIE BEFORE GUN WALL. Recovering AFTER gun wall is easy (relatively).

-There are several easy and cheap ways to beat the gun wall. One, is to hide out at the bottom cannon, constantly firing to destroy the cannon and any ducker turrets that pop out. After a while no more ducker turrets will come, and the boss will time out.
Another (more daring) way is too wait at the front of the screen where the core ball will fly to, after the core is in place, you can fly there without crashing before the walls close, you will be totally safe. I've tried this, it worked for me, it seems pretty risky though, your mileage may vary.

-At Club, do NOT panic. Get your double and keep the ducker turrets at bay. When Club starts coming back the first time, make sure you fly under the legs, DO NOT STAY IN THE BACK, you WILL die.

-At Gofer, definitely do not die. Seriously. You won't make it if you do =P. And don't let him trick you, he's super powerful!!!!

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Uploader Comments (Seahawk0027)

  • If i were you, I'd smashed the computer(or whaterver ure using to play this) after the death and go have some lemonade instead lol.

    Still, nice gameplay...

  • Perserverance is required when playing Gradius games =).

  • Aside from the screen stretching (=_=), the addition of boss and BGM captions is a nice touch.

  • I'm sorry, this was made when I didn't know anything about video making. I wish I could reupload them with the proper aspect ratio =/.

  • Gradius II (the game of this video) had its ports on NES, PC Engine, Playstation and PSP (I guess). Gradius 2 was an original game for the MSX. In fact, there is a sequel of that game for the same console titled Gradius 3 (or Nemesis 3, totally different to Gradius III of Arcade and its ports). Greetings from Mexico. Sorry my bad english.

  • I've beaten Nemesis III for my channel....excellent game. Gradius II on MSX however is very difficult, but still great.

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All Comments (78)

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  • Sorry curiosity, did you use MAME? What version?

    And gamepad, which model?

    Thank you! (Directly from Brazil).

  • My guess why the last boss was always the easiest for the gradius series was because it was so weak and that it why it needed the high defence for it's protection. On the other hand, for Salamander 2 arcade the final boss is insane!!!

  • @cristianruiz1972 That's cause Chichibinti Rika is a parody of that boss...

    Parodius IS the Gradius parody(Parody + Gradius=Parodius).But Chichibinti rika appears in the 2nd stage,Shadow dancer(Name of that final mid-boss) appears in the final stage.

  • @Seahawk0027 If you add "yt:stretch=4:3" to the tags it should change the aspect ratio to 4:3.

  • Old school Konami games always had such good music.

  • why is the final boss in every gradius game so piss easy!!

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