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Uploaded by gleed2d on Jul 6, 2009
This is a video tutorial of GLEED2D, a generic, non-tile-based level editor for 2d games, written in XNA Game Studio.More information on the official website http://www.gleed2d.de
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@xnaGames That depends on how you write your own engine. Managing your resources so they won't get loaded twice isn't very hard.
diegopmc 5 months ago
Hold on, if i have 10 items, all pointing to the same texture but in different places, will the texture load 10 times or just one?
xnaGames 10 months ago
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@xnaGames That depends on how you write your own engine. Managing your resources so they won't get loaded twice isn't very hard.
diegopmc 5 months ago
Hold on, if i have 10 items, all pointing to the same texture but in different places, will the texture load 10 times or just one?
xnaGames 10 months ago