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Maya Modeling Tutorial: Ninja Star pt. 3

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Uploaded by on Jan 15, 2010

In this modeling series we model a ninja throwing star. In part 1 the top image plane is created based on a reference image which can then be imported into Maya. Some NURBS and Polygon tools are used to model the object, and some materials are applied in the end to wrap up the series. Software used: Maya 2009 and Photoshop CS4.

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