Active Worlds Physics STRESS Test - Virtual City Demolition

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Uploaded by on Aug 27, 2010

Watch in awe as I demolish an entire city block! :D ~2700 physics bodies interacting at once.

This is rough camera footage, strung together in 30 second intervals, so you may notice some jump cuts along with the 5fps framerate from so many physics interactions being calculated at once. These jump cuts are because of FRAPS, not because of any glitch with the physics calculations, which ran smoothly.

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Science & Technology

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Standard YouTube License

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Uploader Comments (chrisw10)

  • beautiful work, Chris!! You should make the objects non-phys and leave the ruins explorable :D

  • @Stonehawk Unfortunately that's not possible to do a physics simulation and then leave it in a static position.

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  • So that's why the new splash screen has a wrecking ball on it. Well done chris, nice work on the physics and a good video too :o) I would have used Rammstein as a soundtrack though. he he.

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