Maya Basic Texturing and Rendering Tutorial ( Part 1 of 5 )

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Uploaded by on Aug 7, 2011

Part 2 here : http://www.youtube.com/watch?v=oecbDuQeDvI

In this tutorial we're gonna take a look at some basic texturing techniques , shading and rendering.

I didn't go too much into every little detail as the primary aim was to create something for those who just opened up a scene and wanted to know how to make some quick shaders and textures and have a basic idea of what a renderer does and what it's capable of with just a few settings and tweaks.

If you have any problems , questions or anything please do so in the comments over here or on my channel and if you liked what you saw please rate and/or subscribe !

The textures can be found over here :
http://www.filehosting.org/file/details/254641/Textures.rar

The scene can be found over here :
http://www.filehosting.org/file/details/254043/Motorcycle_Tut_Scene.rar

Cheers guys !

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Uploader Comments (jseb3Design)

  • the files u upladed in link doesnt work, any new links?

  • @lovegod2006 Sry for the inconvenience , I'll try to sort it out as soon as I can.

  • How do you remove the texture that you applied in order to apply a new texture?

  • @OlwenHogan Replace the original one with another , pretty self explanatory really , just go to browse again in the atribute editor of you shader , and choose another texture , you can also delete the field in the browsing panel or delete the the link between the shader and the actual texture in your Hypershade and that particular shader will no longer have a texture asigned to it

  • Ok. I will try that out! Another question i have is, whn rendering with Vray, certian materials dont show up in my renders. Do you have to render with Vray materials, the maya materials, or can you just render them all including the mental ray? I am doing an animation and i need a helicopter to blow up a building. Im confused because i want to get the textures in there but sometimes they dont show up. ANd what setting would you suggest i tweak for the fluids?

  • @caveman357 That's weird , no you shouldn't be having problems with the "default" materials in Maya when using VRay , this is curious , as it is right now I don't know what to tell you , some render settings would help , also some shading networks to see what you're working with. Any kind of material should work just fine with any kind of renderer , send me an email at either jsb3d@yahoo.com or jseb3d@gmail.com with some screenshots , maybe then I can help you out a little more :-?

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  • @caveman357 In principle VRay knows how to handle fluids in Maya , so there is no question if it can pull it off or not , edit some settings in the renderer , tweaq , test ;)

  • @caveman357 I wish I could help you man , I only once worked with fluids in Maya and then I was still working with mental ray , I had no problems what-so-ever so I don't know what to tell you , I advise you google it and you should find a forum or something that can help you out , I don't think you're the first one to stumble on a problem like that ;) , sry , cheers !

  • I Have V ray and started to use it, but i notice that when it comes to rendering fluids, it dosent show up. Why is this happening?

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