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Uploaded by ARandomGeezer on Apr 9, 2011
Alex Schwartz and Yilmaz Kiymaz of Owlchemy Labs http://owlchemylabs.com/Presentation of making a 2D game by mixing 2D and 3D in Unity and some of their tools.Pt2- http://www.youtube.com/watch?v=qFYk-dsQRf0Pt3- http://www.youtube.com/watch?v=sic2UcH6cj8
Science & Technology
Standard YouTube License
GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3((float)Screen.width/ targetWidth, (float)Screen.height/ targetHeight, 1f));
Alternate solution to the GUI issue for scalability that I use.
Jake
Reverie Interactive
jj55ee 5 months ago
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GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3((float)Screen.width/ targetWidth, (float)Screen.height/ targetHeight, 1f));
Alternate solution to the GUI issue for scalability that I use.
Jake
Reverie Interactive
jj55ee 5 months ago