Falling Shells (Tutorial) 1/13

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Uploaded by on Jun 6, 2010

We will work in 3ds max and photoshop to make 9mm shells that we will drop using reactor. We will then use particle flow to add particles and space warps to simulate smoke. Plus we will cover how to render in passes so we can compile all of the elements separately. Lastly we will be using both scanline and mental ray renderers. . .

_gawn

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Uploader Comments (MrGawn)

  • I can't wait for the music sync tutorial

  • @bluedrago505 thatll be up next. . . thnx for yer interest

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All Comments (7)

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  • @MrGawn Hi:) i wanna make something similar with some dice.. can I establish the final position in which the bullets/dice will fall?

  • amazing tutorial, whats the name of that song in the start though?

  • Mr.Gawn respect ,

    u helped me alot i followed all steps, it was so easy to follow u :)

    Graet Voice Great Tutorial! Thank you mr Gawn

  • thanks a lot dude

  • YES, awesome... This is awesome.

    Did I say this is awesome?

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