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SMB1 gravity change demonstration

Gravity changes when jumping. Every time you enter a new area, gravity lowers. Mario bounces higher off of enemies, falls slower, that kind of thing. However, it reverts to "normal" gravity as so...  
 
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Mattrules64 (6 days ago) Show Hide
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never knew that
ShimmySystem (1 week ago) Show Hide
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Yeah I've notice this thing a while ago.
DiamondPhoenix000 (7 months ago) Show Hide
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its the same thing in water levels, if you simply enter it (not by pipe) and just fall without jumping, he will fall fast. but if you "jump" he will now know hes in water.
djbouche (8 months ago) Show Hide
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I actually use that bug(or feature?) on some castle levels on SMB2j... when I was too lazy to jump.
Xkeeper0 (8 months ago) Show Hide
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Oh, hey, sup Booshe.

I actually can't remember any castles it would work in SMB2J... then again, I can't remember much about that game other than it being a nightmare.
Nexxion (1 year ago) Show Hide
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Odd. Very cool though! Hadn't really thought about that before!
XenesisXenon (1 year ago) Show Hide
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I get the feeling that the other reason for this is to have lower gravity in the water levels - as you can't actually "jump" in them. Or maybe I'm blatantly wrong. :P
Xkeeper0 (1 year ago) Show Hide
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The funny thing is that, when you start in a water level, the gravity is actually the "land" gravity (i.e., fast). That changes once you start swimming.

I'm not really sure what causes it. It's just weird.
xxHiryuuxx (1 year ago) Show Hide
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Was that a double-jump the first go round?
Xkeeper0 (1 year ago) Show Hide
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Nope, just a standard stopped jump by holding down A :P

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