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Stalax - Physics Engine Stress Test

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Uploaded by on Feb 21, 2008

This is a test of the physics engine integrated in Stalax, a mod for jedi academy.

www.stalax.net

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Entertainment

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Standard YouTube License

  • likes, 5 dislikes

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Uploader Comments (aTx92)

  • plooper5 > No, you haven't entirely free and it's integrated.

    SlasherCheetah > Yes you can, very easily with TCL.

    Don't forget to check the forums for updates, tutorials, scripts and help.

    Thanks,

    Eltran.

Top Comments

  • This reminds me to the game Ballance :)

    It looks very cool. Can you make maps like that with the mod, and put objects, like that ball, in it? It would be awesome! =D

    *pushes ball*

    *ball hits Rosh*

    :D

  • This game is Star Wars: Jedi Knight Jedi Academy. It's from 2003.

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All Comments (20)

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  • this is stupid there playing with a huge testical

  • Umm, where are the particles, slo-mo coronas, explosions & pieces of the giant boulder. I've seen physics this good on a 1ghz pc with 32mb dedicated TNT2.

  • physics stress test with one object?

    I'm pretty sure it'll never crash lol

    I can understand how older engines can't handle as many objects sure, but look at the Jurassic Park physics engine.. some guy got like 20-40 boxes falling around real time on a 600mhz laptop! that is impressive

  • Ahhhh... The good old days before JA+ when everyone who used \give all had a jetpack.

  • cool

    i thought this mod isn't finished....or mb...?

  • what is map???

  • Yeah. In the old engine they're really complex to code, but feasible. Saber Battle X, and Jedi Knight Enhanced are pretty good examples of what you can still do with the DF2 engine.

  • really?

  • yes

  • 0:03-0:04 MSN o.o...

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