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3D project in DirectX10

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Uploaded by on Mar 29, 2011

This is a 3D project I made together with a friend.
We made this from scratch using directX 10.

Features:
*Terrain
*Billboarding
*Bumpmapping
*Multitexturing
*Cubemapping
*Fog
*Texture animations
*Shadows
*Reflections
*Refractions
*Particlesystem
*Deferred Rendering
*SSAO
*3D water

I know the shadows are a bit off but we have already fixed that.
The bloom and SSAO showed in the video is not blurred but they are blurred in the final pass (when we show everything together).
I've "overused" some effects on purpose just so you would notice them (such as the bloom effect).

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Uploader Comments (sakarias88)

  • what is SSAO?

  • @MrFrederiktorp

    Screen Space Ambient Occlusion.

  • What the name of your homemade engine?

  • @elhasznalt

    It has no name yet.

    Hmm.

    Tranquillity maybe?

    What do you think?

  • so let me guess is direct x a game engine ?

  • @maggintons

    DirectX is not a game engine nor a graphics engine.

    DirectX is something developers use to display graphics.

    A good example would be Crysis 2. Cysis 2 uses DirectX 9.

    An alternative to DirectX is OpenGL.

    Most 3D games uses DirectX or OpenGL today.

Top Comments

  • This is purely beautiful, given the fact, it's a homemade engine...

    Sakarias88, you inspire me.

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All Comments (113)

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  • Needed:Gmod map of this :3

  • I like your taste in music!

  • now I just feel dumb...

  • @DoctorXHorrible This isn't for anything. It wasn't made for a Game. If you ask me, it would be the start of quite possibly the greatest thing Sakarias has ever made, and could evolve into a fully working Video Game. But I don't beleive those are his intentions. :)

  • Will later versions of this engine offer destruction?

  • I'd chop one of my balls off to learn how this work on an easy way.

  • i wanna live there.

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