A physics based platformer I made for the 22nd Ludum Dare competition. The game is very short, but the 'tool chain' produced as a result of making it allows more levels to be added quite quickly. I spent most of the time working on a useful way to trigger scripted events using sensors, and allow the script to alter the physics world.
Game and source code available here:
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7091
nice game
ChaosReef 2 months ago in playlist Uploaded videos
got a good laugh at the end... Great job.
Scottapotamas 2 months ago