Turrican II 2 intro (Atari ST)

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Uploaded by on Jul 7, 2007

This is the intro for the Atari ST game Turrican II.

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Entertainment

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Uploader Comments (zeusgb)

  • This is the Atari ST intro for Turrican II and the recording wasn't altered in any way.

  • I suggest you reread the credits.

    The credits also say original music by Chris Huelsbeck, ST music and soundeffects by Jochen Hippel and ST graphics by Sven Meier.

    This is the Atari ST intro for Turrican II and the recording wasn't altered in any way.

  • i stand corrected zeusgb... but HOW?!?! the Atari ST sound chip was (for want of a better word)... SHIT, basically a Speccy chip! How come no-one else achieved that level of quality?!?

  • Read some of the comments lower down for the specifics.

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All Comments (94)

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  • While Atari ST soundchip was basically the same as on Amstrad or Speccy, it ran faster and got a Bigger CPU and RAM to support it, hence quite good possibilities while not during game (As it eat much CPU or RAM to get those sampled music...)

  • I still find it hilarious that people can still be arguing about this, fanboys will take their hatred to the grave.

    I still love my Amiga and my Atari.

  • @ipodsock Simple. The Atari ST Sound chip was intended for usage in a Synthesizer. The only thing it was bad at was sampling. So, what you usually heard in games was one big sample that was compressed so that loading it into RAM didn't take so much time, and that sounded bad of course. If you wanted to do REAL magic with the ST, you took a midi Keyboard&sampler and hooked'em up to the Atari. Then, you loaded up a program that was specifically made for that and BOOM - awesome music could be made.

  • @renegadeplatinum

    Indeed, even the C64 can play back sampled music.

    So, since the sound chip is shit on the ST, does it offload it to the CPU instead?

  • dude 3:05 yeah

  • ST can play really easily .mod musics, it just take a lot of CPU time on it, and thats why those musics was only used for intros and such, not ingame.

    But please people, stop thinking the ST cannot play sampled musics, cause i was playing the Desert Dreams tunes and other Amiga musics on my "poor" 520 STF, and lot of musics was done on Protracker on it lol

  • @an1m4l i agree - it was the first home computer with MIDI, watching Top of Plops growing up, all the artists used ST's - some of these people havent a fucking clue. I had this game and the music was fucking great

  • You can tell this is the Atari version because of the "water" effect at the bottom of the screen. This is the one I played and loved, you can hear the difference between the Amiga and the Atari music as well, the Atari is slightly messy and not as crisp. Still they did a bloody good job on the ST version. I love this game!!!

  • those Amiga credit's did pop up on the atari st version of the intro

  • @deepblue69uk I agree with you on that one

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