RigIt oneclick character rigging for After Effects
Uploader Comments (maggu87)
All Comments (21)
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nice work!
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0_0 mind blowing.............. !
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hey again!
I sent you a private with an AE project archive, please check it when you can and tell me in whic point aim doing the mistake...please...thanks!
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@haellmuth yeh. adobe are donkeys if they overlook this for AE's next release
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im foward to see this script release it looks amazing, and yeah it would be nice some beta testing,
great work
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Hey man, super cool stuff!
I'm a 3D character animator and i've been working quite a lot with 2D plane character animation in Maya and this plugin really looks like it could make things much easier for these projects.
My fingers are crossed for a release (or maybe a beta?), for this is exactly what AE is missing (and after that they just need to fix that terreble curve editor...).
Very nice work! incredible!
I dont understand the script...i try to follow the tutorial... but it goes very fast! And its not the actual beta version...
When i build the character the layers goes every where...but not together....
And i have 37 layers in my timeline...wow! i suppose im not doing well this stuff...can you explain it better please?
Thanks anyway for this amazing script!
nacho279 1 year ago
@nacho279
hey u should watch the quickguide. this should help a lot. for beginning i would suggest to use soilds to understand the script. pls create nulls for parts u dont want to use (nulls with dimension 1,1). so u have for the start every time 12 layers in ur timeline. (dont copy parts, create for every part a seperate solid or psd layer)
then u should be able to build ur first character.
greez
maggu87 1 year ago
@maggu87
Hey! thanks for your reply!
I did an advance, i get the character builded and linked in front mode for example, and when try to move it with control master....nothing happens...
I give you an idea, why not include your aep project in the script download? it will give a better idea...
Keep up the awesome work!
Thanks!
nacho279 1 year ago
@nacho279
hey, happy to here that it's worked. the control master is only the null which contains the controls for rotating ball, heel etc. if u want to move the character as whole use the all control, did i named it like that?
anyways there is another control which moves the complete character.
greez
maggu87 1 year ago