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F.I.R.E. ZX Spectrum 128k © 1988 Fuxoft

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Uploaded by on Jan 13, 2010

Fast, ingenious and risky elimination. A promising Gradius-like horizontal shooter. More than 3 weeks should have been spent since the game is still not optimized: unresponsive and slow shooting, 128k sound effects issues, design flaws (some areas too easy some too difficult). Why on earth some sprites cannot be shot at all one would expect everything could be smashed in this kind of a game.

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  • Hello, as an author of this game, I'd like to point out that:

    1) The whole game runs at perfect 25 FPS all the time, without exceptions, and shooting and control is always absolutely precise and happens exactly at the time you press "fire". If this is not the case for you, then blame the author of your emulator.

    2) Unability to destroy some objects is intentional. There certainly are many horizontal scrollers with indestructible objects.

    3) There is easier way to beat the smiling boss :)

  • The song to this game is 100% kickass!

    I love it.

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  • One more thing ... Programmed the whole game, did the music and graphics and sprite only a one man....

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