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PR2 Teleoperation using Kinect

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Uploaded by on Jan 27, 2011

I wrote a teleoperation package in ROS for the pr2. The pr2 has joints that are very similar to human joints, so I just mapped the joint angles directly. This is in contrast to most teleoperation packages that simple move the end effector via cartesian control.

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Science & Technology

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Uploader Comments (roboczar)

  • Excellent work! It's too bad about the apparent lag. Do you think there's any way around that in the near future?

  • @SolarEXtract Ya - it's not actually a problem - The skeleton tracking was a bit jumpy so I threw a window filter on top to smooth it out. It is was bit too aggressive, but it was late, so I went with it. The processing time is negligible with this application, so there is no reason why it can't be real-time.

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All Comments (9)

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  • Reminds me of the recent Kinect trailer where an officer users the Kinect to make a robot defuse a bomb. 

  • Now we must prepare for the singularity.

    They are coming.

    "I, for one, welcome our new [robot] overlords."

  • Saw this on Wired. Wonder if hooking up two cameras to the head in a 3D setup, and then routing the output to a 3D monitor, could deepen the immersion (in other words, improve functionality)...

  • this is amazing

  • @roboczar Gotcha. That's good to know. I have zero experience with the Kinect, so it's nice to hear about its potential before I consider getting one for myself. I wasn't sure how quickly it worked. Thanks for the response!

  • A+

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