[XNA 4 Networking] Collision

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Uploaded by on Dec 13, 2011

Welcome back to another networking tutorial! In this tutorial, we expand on the last tutorial and create a way to handle collisions. We add this functionality in order to take damage, or deliver damage. We finally display a message to the user when they have died, or their enemy has died. Next two tutorials we will expand on this and create a more interesting game over approach, or something to do when the enemy/player are gone.

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  • Nice

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