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Game Geeks #43 Earthdawn by RedBrick Limited

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Uploaded by on Jan 17, 2008

Game Master Kurt Wiegel reviews and educates viewers on role playing games. In episode #43 Kurt Reviews Earthdawn by RedBrick Limited.
http://www.earthdawn.com/
Earthdawn® is a Registered Trademark of FASA Corporation
© 2005-2007 RedBrick Limited.

Game Geeks © PugKnows Productions

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  • Way too crunchy? It's less crunchy and flows better than anything D&D related, imo. If you're a fantasy roleplayer and you haven't tried Earthdawn, do it!

    As for "High Magic/High Fantasy", the setting has a very Cimmerian feel to it. It's really down the GM/playing group as to how much magic plays a part in everyday life.

    The magic system is really well depicted, it's very philosophical in it's presentation, borrowing elements from various mythos/religions around the world.

    Earthdawn FTW.

  • D&D.

    You gotta be kidding me.

    Stick a sword into a wolf and out pops 4 silver coins and a . WTF is a wolf hoarding coins for?

    If you want hack/slash/loot/upgrade type games like D&D, play a MMORPG, ffs.

    Think about it. Memorising spells. How the f*&k does a 8th Level Mage with INT 18 suddenly 'forget' a 1st Level spell he's been repeatedly casting all day long? Makes no sense.

    When you're ready to roleplay in a system that isn't pitched to 14 year olds, you'll try Earthdawn. It's got soul.

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  • @dfebb Sounds to me like you were playing it wrong. A wolf should not drop silver coins.

    Earthdawn First Edition was fucking great. Never played Second Edition from Living Room Games and I have no desire to buy 3rd edition.

  • Sounds like a cool premise for a setting. Those underground civs. are like the vaults from fallout and many settings have the threat of eldritch horrors but what happens if they win? In JRPGs it might mean the end of everything or a reset to civilizations cycle but an apocalypse man survives is cool too.

    The too much magic idea would lend itself well to a radiation-like mechanic. Magic breaking physics

    @dfebb

    From the artwork he showed it looked like there's influence from Howard to me too.

  • Played the FASA version in '94 ... awesome shit. The 18-hr weekend game sessions in my boy's basement dormroom bring back hella-memories. Good shit!

  • @dfebb D&D is fun

  • Though Earthdawn is more mechanics heavy than I like, I found it far less limiting, and more comprehensible than D&D. I played in a game for about two years, and it was some of the best gaming I've done. Actually, I think the game master for that game went on to work for Red Brick in some way.

  • T'skrang Swordmaster/Boatman 9/7

    Damn i miss this.....

  • Earthdawn & Shadowrun, very classic rpgs. D&D may have been the first, but these two games perfected the hobby.

  • @Jimalcoatl Recommend to keep your second edition SR books. The 2ndEd SR is arguably the most playable SR system of them all and a wonderful base for a crossover adventure(s)

  • Best fantasy scenario ever! So much heart and soul, my players love it, I love it. Few things are as rewarding as players truly embracing the gameworld and learning the Names (ED players know why I capitalize this word) of places and NPCs and looking behind the political going-ons, craving to pry the secrets from this world, and not because they have to in order to play, but because they truly like it and want to immerse themselves in it. A real classic, and in a class of its own!!!

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