While messing around with some garg patches, I accidentally this interesting behaviour. It probably won't go into the final game, but could be useful for future modding.
The patch I used was this:
%patch $1BF2 $1A2CW $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
Basically that $1BF2 should be $1BF5 and the $90s were added because I thought maybe the two following mov statements were interfering before realising the error:derp
Huh, this is pretty neat! The hopping is a pretty cool idea, I'd guess that it's done using the fact that Gargs can jump off the edges of cliffs?
GARGapplesauce 4 months ago
Interesting !
Templayer 4 months ago