Uploader Comments (raven67854)
Video Responses
All Comments (29)
-
@sid78601 UDK decided to drop actor x in favour of the .FBX file type since the .FBX pipeline is supported by most Autodesk applications :)
-
thank you so much, yo saved my life
-
Using 3DS max 2012 ... There is no plugin for this in UDK. What should i use?
-
Why am I getting this warning when I'm using the ActorX?
74 'Unmatched node ID' Physique skin vertex errors encounted.
I assigned a hood with Rigid bone, then a piece of plane with Cloth bone.
Both the hood and plane are one poly object though.
-
@mrpigy12 Dude...Houdini is alot easer for cloth
-
I really have no idea what you just did. I followed along, but I don't understand exactly what you or I jjust did.
-
Could you slow down a little.
-
if you are a student, you can use 3ds max for free, else you can use the 30 days trial
-
hi raven or anybody else can u help me.i got problem in udk 4 looking panel bec my udk starting page just showing only one blue and black page.how can manage 4 side panel.plz help me
-
how do i get the little cube thingy on the corner? i probbaly deleted it or sumtin please help:)
thnx but im glad i kept 3ds max on my computer now lolz
optdestruct 2 years ago 2
Haha :)
raven67854 2 years ago
damn now i need 3dsmax
mrpigy12 2 years ago
Haha well I provided the mesh in part 2 so you don't need 3ds max to do the tutorial.
raven67854 2 years ago
This is cool as i also got 3ds max, will you do a tutorial on how to import guns and players into UDK, but skip the part on how to make them.
1992Death 2 years ago 2
Sure I can do that. I will show you how to load static and animated mesh's.. Need to go make an animated mesh to use though. Will do that later I suppose.
raven67854 2 years ago