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Using Camp Time to Coordinate Attacks in Evony

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Uploaded by on Jul 12, 2009

Note: Your camp time adds to return times as well. So try to use little or no camp time when launching from your stages in case you need to send followup waves. Otherwise it may take a long time on the return trip, causing lots of respawns before you can send another wave.

Shows you how to coordinate attacks between your cities, or even between alliance members, so that they all arrive within one minute of each other. Primarily useful when conquering a level 10 barbarian city. This will minimize the amount of units and loyalty that the target city can regenerate.

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Uploader Comments (websnozz)

  • yo man nice video uh i dont mean to be offensive but u sound like something is wrong with your mouth?

  • Yes you are right. I had just gotten braces and my lips didn't really move right.

  • No it won't be combined. The attacks will still occur seperately, but when dealing with a lvl 10 NPC the benefit of close attacks will be that there will be less likely hood of units respawning between your attacks, and thus fewer losses.

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  • so if we send a force that will win against the npc were attacking will it destroy it in little time? if we set the camp time maximum?

  • Nice "Bug" you found... I live in Europe, so in a completely different timezone, and now that's a bug? lol

  • nice thanks man. im on server 90 its a good server move to that server and mail me Dude22 im in SWABIA

  • Good video dude, helped a lot.  Thanks.

  • lol all decrease pretty much the same

  • just many many waves

  • what is a unit that can decrease loyalty very fast

  • if they have two cities than you can take one of them by getting the loyalty down to zero. but if its there only city or you dont have the right rank you cant take it.

    hope it helps.

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