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Necrons vs Imperial Guard Warhammer 40k Battle Report - Part 3/3 - Beat Matt Batrep

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Uploaded by on Jan 23, 2012

More 40k Battle Reports Here: http://www.miniwargaming.com/show/beat-matt-batrep

As the dust settles will the slow and ponderous Necrons be victorious, or will the armoured might of the Imperial Guard prove to be too powerful?

Music by Kevin MacLeod

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Tags: miniwargaming "miniature wargaming" "beat matt batrep" "necrons battle report" "battle report" "imperial guard" "warhammer 40000" "warhammer 40k" "imperial guard vs necrons battle report" "necrons vs imperial guard battle report" "warhammer 40k battle report"

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Top Comments

  • GRRRR MATT...... I AM COMING FOR YOU...... In like 15 years when i finally get off my lazy butt down in the states and go up to Canada..... BUT UNTIL THEN TREMBLE IN FEAR

  • merry christmas to you to oh it january 23

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All Comments (30)

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  • Never seen such a bad player on these batreps...Not only did he have to realise that the scarabs were coming for his vehicles, but they're the fastest units on the board! Why did he continually fire into those Warriors. He could've either blasted the Scarabs completely, or at least wounded them a few times, saving his vehicles. After that, you would think the next best option is to take down the Lychguard. They have a smaller squad, and it'd be easier to destroy and negate the resurrection...

  • if the vehicle is charged by multiple units at the same initiative step the results from entropic strike apply before the other units without entropic strike roll for pentration

  • he's doing the scarabs wrong. they don't get to role to hit, reduce armour value and then roll for penetration, by doing that u are technically doubling their attacks which is broken, the roll for entropic strike is their penetration roll. the faq refers to other models in a multiple combar at the same initiative step being able to roll for penetration on the modified or unmodified armour values.

  • so when are you going to get Multiple barrage weapons right. read page 32 of the rule book.

  • @necromaticwolf yeah I was able to look at the codex and the "hits" cause the armor reduction before the armor attack results. Thanks for the reply. It just makes them nasty and means that scarabs go up on the target priority list.

  • @scoobysnack907 gw let out a fix on the codex it says that the attacks first lessen the armor then the scarabs attack on the lower armor value

  • woot woot go necrons been playing them for over 2 years now and it's nice to see that the new codex is letting them stand their own great job matt maybe one day i will get to put my necron dynasty vs yours

  • Good BatRep, sorry to say it looked like the game was over at deployment. The IG should have put everything in the corner and used his range to his advantage. Forgetting about Vulnerable to Blast with the Scarabs did not help either. Better luck next time.

  • if someone has said it once I'l say it again cam doesn't know what he's doing guard have had a hard time with everyone saying that guard are useless and horrible cam isn't really doing us justice

  • scarabs seem overpowered

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