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f1 cars 2009 in TORCS - Coches de f1 para 2009 en TORCS

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Uploaded by on Feb 12, 2009

He modelado un coche de f1 con las caracteristicas normativas de la temporada 2009 y le voy aplicando texturas de las escuderias del año 2008. Nos podemos hacer una idea del look de la temporada 2009. El circuito es valencia street circuit con desniveles e instalacion de cámaras. La forma del Toyota es la de esta temporada pero está en proceso.

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Autos & Vehicles

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Uploader Comments (manfarielpr)

  • Hi there! That's a great video, I've been looking all over for F1 mods for TORCS with almost no success. You're working on a website? That wouldn't happen to be open yet would it? :)

  • it be the earliest. I am working and studying. in addition I work on torcs in my spare time. At a maximum of two weeks i can put online all cars and many tracks (in beta versions).

  • wenas. tienes algun tutoria weno de como modelar algun coche con el 3d max? o tu que programa utilizas? gracias

  • Yo utilizo blender. tienes mucha información sobre blender en la web (manual,tutoriales...). Lo que yo hago es buscar fotos del coche con vistas desde arriba, lateral, trasera y frontal. A partir de ahí empiezo a modelar. No se otros programas pero blender empieza desde un cubo -> extruir + añadir superficies -> aplicar texturas/uv mapping... resultado. Otra forma mas facil es buscar un coche ya modelado y hacer los cambios a partir de ese.

  • Do you plan to release your work, it looks great:-)

  • Yes, I am preparing a website to share all the things I am doing in torcs. It will be soon.

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  • Cool! Look forward to that. Wish I could contribute as well, but I have the same problem finding time - plus I have no skill with 3d modelling. :(

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