9:30am Keynote Lecture Jonathan Blow (USA)
What does it mean to be an independent game artist? What are the practicalities of shaping an idea into a good prototype? Jonathan Blow discusses his landmark game Braid.
Jeff Khan, Artistic Director of Free Play 2007, gives a short intro with the philosophy behind Free Play, gives thanks to those who helped organise the event, and introduces Free Play keynote speaker, Jonathan Blow.
A great talk by Jonathon Blow who provides his thoughts on independent game development and his motivation as an independent game developer. He demonstrates a few of his prototypes and provides some interesting very insights on the ideas behind them.
John is introduced at 5:55
rubbermuck 3 years ago 30
I love to see that people like Jonathon are taking video games as seriously as any other form of creative expression. It's wonderful and about time
jjadgemini88 2 years ago 15