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Free Play 2007 - Keynote Lecture, Jonathan Blow 1/8

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Uploaded by on Jun 27, 2008

9:30am Keynote Lecture Jonathan Blow (USA)
What does it mean to be an independent game artist? What are the practicalities of shaping an idea into a good prototype? Jonathan Blow discusses his landmark game Braid.

Jeff Khan, Artistic Director of Free Play 2007, gives a short intro with the philosophy behind Free Play, gives thanks to those who helped organise the event, and introduces Free Play keynote speaker, Jonathan Blow.

A great talk by Jonathon Blow who provides his thoughts on independent game development and his motivation as an independent game developer. He demonstrates a few of his prototypes and provides some interesting very insights on the ideas behind them.

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Top Comments

  • John is introduced at 5:55

  • I love to see that people like Jonathon are taking video games as seriously as any other form of creative expression.  It's wonderful and about time

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  • Jonathon Blow is a genius

    braid is awesome

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