Infinity Trailer

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Uploaded by on Apr 17, 2006

This is very early gameplay for a game called "Infinity : The Quest For Earth". The gameplay and engine have progressed so far, so this is just a basic example of what the engine can do.

Note: I did not make this, I am just sharing and do not have this game (yet).

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Gaming

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Standard YouTube License

  • likes, 12 dislikes

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Uploader Comments (koolJ)

  • Attention, this video is outdated , check out the new Tech Demo as of April 2010. "Infinity Pre-Alpha Tech Demo April 2010"

  • I ran the game at like 250fps, you'll be fine :)

  • Well if you're talking about the combat prototype then that isn't really a good benchmark seeing how many new features have been implemented into the engine since then, and lots of others are missing from the proto.

  • Sigh....I'd kill for a comp that can run this. It's like everything I wanted EVE to be.

  • Well it still has a ways to go before its out, so maybe by that time you will have a new computer.

Top Comments

  • Now I agree that EVE is awesome but the game got it's downsides and I hope this game will do things right where EVE did it wrong.

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All Comments (108)

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  • If only it had realistic orbital physics, If a space station wasn't moving in reference to the planet, It would drop like a rock.

  • can not wait for it to came out

  • PC is rule!

  • @KingHaggis said 3 years ago "This is not vapourware. It's gonna be released within a year or 3 and it's gonna be unlike anything you've ever played on a PC."

    Yeah, sure. Not even the engine is finished, let alone the game which -basically- doesn't exist - except as nice wish list

  • @Ultermarto  Nah bud, procedural generation can handle alot of that as well.. as a matter of fact.. most of it. The work that goes into it is pretty tedious. Procedural generation can pump out some weird shit if your not careful, but once you get your engine down, you can have it do pretty much anything. The thing is, they have to design a different procedural engine for the city, however it wouldnt be as hard as the planet generating one. I used to use procedural generation in old A++

  • I understand how procedural generation can help you guys build natural enviroments like planets. But what about cities, space stations and animals. You'll have to script them and it will take alot of memory.

  • @hcvang The problem is It's damn near impossible to find a job in my area, and even if I had one, all my money would go towards bills and food anyway.

  • @Maphysto so save your money up for a new pc? whats the problem?

  • Vaporware...

    

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