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SC2 Mythbusters: Episode 17

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Uploaded by on Jan 27, 2012

The 17th Episode of the SC2 Mythbusters.


Myths:
When a unit runs near a baneling on hold position, the baneling explodes.

You can fungal growth graviton beam'd units.

EMP detects burrowed units.

Interceptors count as kills.

A Neural Parasited corruptor that uses corruption will not be on cooldown when the NP is over.

Brood lord cocoons always face the same direction.

Point Defense drones stop nukes.


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To submit a myth, send it to sc2mythbusters@gmail.com

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Uploader Comments (SC2Mythbusters)

  • Does a stimed up marine /dance faster than a normal non stimmed marine?

  • @kallemoreus Great idea.

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All Comments (45)

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  • But does EMP uncloak cloaked units? The units you tested it on were burrowed, not cloaked. Try it on Dark Templar

  • When a zealot charges, does the marauder concussive shells cause it to run a shorter distance than it otherwise would?

  • can forcefield prevent buildings from landing?

  • @jevonwright thanks man

  • @dxidaniel its a custom map called Unit Tester Online, totally recommended.

  • @gerry1888 yer they should test EMP on burrowed infestors/queens next to some burrowed lings.

  • I wonder if a PDD over a the ghost academy as it launched the nuke would stop the nuke.

  • what custom game do you use for the series?

  • If you guys wouldn't mind check out my sc2 channel =D

  • abotu the emp burrowed unit

    the roach doesn't have energy, but im sure unit with energy could be affected by the EMP BUT NOT show up on the map

    this one is kinda :o

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