Duality ZF 2011 Trailer (Xbox LIVE Arcade; Shoot 'Em Up; Shmup; 2D Shooter; STG)

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Uploaded by on Jun 30, 2011

Duality ZF ( http://dualityzf.com/ ) June 2011 Trailer (XBLA, Steam).

Xona Games is an award-winning, team of two, indie game studio.
http://xona.com/about.html
http://xona.com/awards.html

Duality ZF is a 4 player shoot 'em up:
http://xona.com/dualityzf/

Duality ZF is a two-time Dream Build Play finalist.
http://xona.com/2010/05/04c.html

Duality ZF is an IndiePub Contest semi-finalist.
http://xona.com/2010/09/26.html

Duality ZF innovates shmups.
...with dual play.
...with 8 independent fighters.
...with G-Mode (homage to Galaga).
...with Option-Mode.
...with Ghost Continues.

--
Xona Games
http://xona.com/

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Top Comments

  • This trailer gives me some kind of rush... a certain "score" rush........ "runs away to XBLIG library" ;-)

  • @matthewdoucette It definitely looks like you accomplished that goal ;)

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All Comments (91)

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  • @JDoucette Funny because when I received the email for this reply, I had just downloaded the trial from Xbox Live lol. But then I started watching an anime and fell asleep. I have yet to actually try it (alongside the tons of other trials I downloaded lol).

  • @FetusZero Thanks bud, we appreciate the support and interest in our game! We're excited to get this out! Right now we're working on Score Rush which is due to come out on Turbulenz, a web browser platform, so in the meantime, you'll be able to have fun with that! =)

  • Another shmup on Steam? Count me in, this is a definite first day purchase on my part. Finally a bullet hell/shmup I won't need to import from Japan, that'll save me some shipping money.

  • @cloudskipa Hey, thanks I appreciate that. I have never played the PixelJunk games but have always wanted to. XNA works for XBLA yes but there's no option for DLC with XNA... I hope they fix that. It's looking like near end 2012 the game will be done (or sooner) but actual release date depends on Microsoft if it's going to XBLA.

  • @JDoucette Thanks for the reply, so XBLA now? That's great news, I'm glad to see you moving in the right direction. Xona Games deserve to be in the same place as PixelJunk (your games have better gameplay though imo)

    I'm not familiar with the programming side of things but does the move to XBLA open up the tools you have available to you or it is the same for XBLIG? Also can you at least hint toward a rough release date? (like me, I'm sure the fans are happy to wait so long as it's coming!)

  • @cloudskipa Hey thanks for the interest. Love that like Score Rush so much! Duality ZF will be even better with more content. We're working on a Score Rush port to Turbulenz at the moment, and then possibly porting it and Decimation X3 to the PC and possibly PSN. But it's onto finishing Duality ZF after this. And we're shooting for XBLA and Steam, maybe PSN for that. You'll get it for sure in some manner or another! =) Thanks for the support, it is appreciated!

  • Is Duality ZF still coming out to XBLIG? I think you are among the best devs XBLIG has to offer, your game Score Rush is my favourite by far. I've been looking froward to Duality ZF for ages now, I just hope it comes out!!

  • @EricBarbman Thank you for your feedback. We'll have this in thought for next time. You're welcome, I am happy that you're enjoying our games. :)

  • @JDoucette

    "we show off too much crazy parts in higher difficulty levels"

    This is an issue, I fear. I've finished Score Rush a few times (and really enjoyed it), but this trailer had me thinking DualityZF 2011 was far too tough for me.

    I know that everything is more clear for the person holding the joypad in this kind of games, but if the game isn't that intensive, I think you should have a trailer making it more accessible.

    Anyway, congratulations for the brillant games.

  • @JDoucette Ah, I mean the 'Intensity' bar around 1:03 of this video =)

    And I hope you're having happy time in this year's Christmas season! Can't wait to see what the final product will look/feel like.

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