Assassin's Creed Brotherhood: Rules Of Engagement by EscoBlades (Gameplay/ Commentary)

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Published on Jul 1, 2011 by

http://www.youtube.com/watch?v=TJxjUSrQisM
Click here to watch Assassin's Creed Brotherhood: Introduction to EscoBlades (Gameplay/Commentary)

Assassin's Creed Brotherhood: Rules Of Engagement by EscoBlades (Gameplay/ Commentary)

A tutorial "guide video" from the joint minds of myself and Murcuseo. We have titled it "Rules Of Engagement", and as you watch the video, you'll see why.
Things to note; Pursuers are marked in Red, Targets in Yellow, highlighted HUD items are also maked in Red. The point of the time lapse is for you to see things as they develop, as opposed to in real time. I hope the effect came off properly. Enjoy.

DIRECTOR'S CHANNEL:
http://www.youtube.com/user/Gbiese

DIRECTOR'S TWITTER:
http://twitter.com/#!/EscoBlades

Murcuseo's Channel:
http://www.youtube.com/user/Murcuseo

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This Respawn video will show you
How to play Wanted mode in Assassin's Creed Brotherhood
How to spot and stun pursuers in Assassin's Creed Brotherhood
How to kill targets in Assassin's Creed Brotherhood
How to earn killstreak bonuses in Assassin's Creed Brotherhood

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Tags: yt:quality=high Assassins Creed Brotherhood Ubisoft Montreal Microsoft Windows Sony Playstation 3 PS3 Xbox 360 X360 Xbox360 X box 3rd Person Third action adventure Sandbox Rome Renaissance blade kill stab climb stealth multiplayer gameplay commentary machinima respawn "how to" beta demo vip gameplay courtesans butcher doctor preist trailer invidious assassination let's play walkthrough Free Copernicus DLC EscoBlades Introduction intro Rules Of Engagement

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  • @syuninja NPCs never go through chase breakers for one thing. With 2 pursuers and the whispers mounting it becomes pretty clear. Just by the way someone walks, experienced players can tell who there pursuers and targets are. - 2d:12hr exp

  • great gameplay, too many times have i told people that fi their target is on a roof take the time to handle your pursuers

  • @syuninja: Nope. I heard the whispers. At that m,oment, i saw the Jester fastwalk through the chase breaker. NPCs don't do that ;-)

  • at 9:18 how does he know the jester is a pursuer? i dont see any hint of him being one? lucky guess perhaps?

  • @joshual97 npcs dont stagger walk and if u hav ur tv uploud u can hear a ghostly voice but theyre called "whispers" meaning ur pursuer is near

  • @joshual97 cus it says right on the screen new pursue on you :P

  • how does he know who his pursuer is? please answer thanks.

  • anybody wanna play this for 360 i never have any one that wants to play this beast ass game i have all dlc hit me up gt is ROCemSOKem

  • @Ozzox94 Waklex is right. A producer even mentioned this in a Assassin's Creed Revelations gameplay video. In Revelations, you will get points for activating the stun animation,even though you get killed. Not the full 200 points tho.

  • @Ozzox94 You have to catch them almost entirely off-guard, I'm not sure if the xbox version runs differently (I would assume not) but if you walk up to your assailant and you both execute your actions, kill and stun, kill has a higher priority thus the animation of the blocked stun.

    I'm assuming all this of course as I have no way to actually have two TVs and two PS3s to try it out.

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