How games can be used for experiential learning in the virtual world of Second Life is discussed.
Christopher Keesey, Project Manager of Marketing and Learning Applications at Ohio University, guides the Kirkwood Community College Second Life Group on a virtual tour of the Ohio University island in Second Life where they hold classes from English to engineering. Christopher shares information valuable to colleges and universities considering creating a presence in this virtual world. This tour was recorded 02-08-2008. The presentation has been divided into 10 parts for ease of viewing.
Ohio University Second Life island SLurl = http://slurl.com/secondlife/Ohio%20University/20/39/24
For more information about the Kirkwood Community College Second Life Group go to http://www.kirkwood.edu/secondlife
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