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Half-Life 2 - The Original Concept of Dr. Breen's Office

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Uploaded by on Jan 12, 2009

This video will show you what Dr. Breen's Office looks like in the Beta version of Half-Life 2 (The map i have works on retail Half-Life 2).

Heres the "Raising the Bar" version of it:
http://www.abload.de/img/hl202cjn3.png

Enjoy!

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Entertainment

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Standard YouTube License

  • likes, 9 dislikes

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  • @amitakartok maybe thats because half life 2 IS essentially 1984: the game

  • I would to texture this map

  • @TheFallkan

    @SlixVigma

    If there were NO textures being loaded, the temporary "purple-and-black-checkerboard­" texture would be used. It would be VERY GARISH and OBVIOUS that there are no textures.

    Since that's not the case with this video, the problem lies either with the cubemaps not being build, or a problem with the textures themselves. They are there, but not working perfectly.

  • @TheFallkan Idiots? A long way off.

    I know that they are no textures loaded, because they are seperate from the map itself, if I remember correctly. What is happening is that they were originally textures set and they must have been in some form of texture file (I know GoldSrc uses .wad), and the map which this person is playing might be uncompiled without the texture pack, so the game is still looking for the missing textures, causing the checkered pattern to appear over the top.

  • @SlixVigma your all idiots. this simply has no textures loaded, thats it.

  • Where can I get the beta version ?

  • All those screens circling the Consul gives him bit of a Big Brother feeling...

  • @TheGLaDOSvideoCore Dr.Breen is consul.... Read raising the bar it may help...

  • What is the music!?

  • A defenestration in such an enviroment must be shit easy.

    You dont have open windows but open walls.

    And chairs right infront of them.

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