Werewolf animation demo
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Uploader Comments (tygereye107)
Top Comments
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The walk cycle is that of a camel rather than a canine. When the back right leg moves forward, the left front arm should move forward. It works on opposites.
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All Comments (116)
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well, srry. its just that ive researched werewolves and wolves for many years now and evan without human flesh from the last full moon, they still woudnt be that skinny.
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This looks great! Probably would be really good for an RTS game of some sort!
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хочу таким у ГТА пограти^^
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;o i like how you make him walk and run ;o
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cool but the hind legs seem to slow down too much before hiting the ground on running cycle...
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@Spikeally Ahahahahaha!
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ya well didnt he eat in human form????
steakwolf9 2 months ago
@steakwolf9
It's "too skinny" not "to skinny", and why such criticism? I'm sorry you don't like the werewolf I designed a decade ago, but I don't want to hear it.
tygereye107 2 months ago
thats WAY WAY WAY to skinny for a werewolf.
steakwolf9 2 months ago
@steakwolf9
well, he hasn't eaten human flesh since the last full moon. what do you expect?
tygereye107 2 months ago
But werewolf must be a fat!!! but its good prezentacion
NsBikeHero 1 year ago
@NsBikeHero werewolves can be anything we want them to be... its called art.
tygereye107 1 year ago 22