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event driven audio walkthrough

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Uploaded by on Jul 24, 2009

A short video where I demonstrate my event-driven audio framework, and show how I use XACT to wire up configurable sound effects to in-game events.

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Gaming

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Standard YouTube License

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  • Thanks for the great idea!

    I was able to replicate your system quite easily.

    My sound guy will be stoked to not have to recompile all the time anymore.

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