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Uploaded by Kaelan0 on Jul 24, 2009
A short video where I demonstrate my event-driven audio framework, and show how I use XACT to wire up configurable sound effects to in-game events.
Gaming
Standard YouTube License
Thanks for the great idea!
I was able to replicate your system quite easily.
My sound guy will be stoked to not have to recompile all the time anymore.
KoRnedbeaf 2 years ago
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Thanks for the great idea!
I was able to replicate your system quite easily.
My sound guy will be stoked to not have to recompile all the time anymore.
KoRnedbeaf 2 years ago