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3DO M2 Dolphin Demo

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Uploaded by on Feb 12, 2009

Here is a playable version of the 3DO M2 Dolphin Demo. The software is being run on an FZ-21S1 unit and output via S-Video into an encoder. This is a short video meant to display most of the abilities available to the user. You can see the different effects that can be applied to the dolphin character (chrome / a couple of transparancies) as well as some of the different camera angles and moves available to the dolphin.

Enjoy

I apologize for the large watermark in the center of the video. It had to be done though, as some jerk-off from X-Cult continues to copy content and display it as if he is the one who researched and uploaded it. Half of the time he doesn't even know what it is he is copying.

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Entertainment

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Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (bitrate54)

  • Its crazy that the M2 tech went into japanese vending machines, so there's probably still tech floating around to this day!

  • @ozisvirtual

    This Dolphin Demo is actually running on an M2 console prototype.

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All Comments (23)

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  • The 3D0 was quite powerful and if only Panasonic knew how and what games to market towards the general audience, the console could have been a major success.

  • It's funny how this old game has more of a "CG" look than even today's consoles. I don't even mean graphics quality, but something about the way the M2 demos looked, it's like playing a cg movie in real-time. Even with the most modern systems like PS3 and 360, they still look like games. Really beautiful games, but not cg. Even today I'd wanna buy an M2 just to feel like I'm playing something like the stuff in movies like Lawnmower Man and countless other 90s movies that had cg parts.

  • It's too bad they never released the M2, it seems like it was really ahead of its time.

  • @punipunipunisher

    The rocks suddenly appear because the objects in the environment are not centered within the bounding box. Therefore, when approaching those objects from different locations they will appear at different times, sometimes rapidly, sometimes not. It is not an indication of system performance, it is simply an indication of how the demo was written.

  • @bitrate54 Try 00:33 (rocks suddenly appear).

  • @punipunipunisher

    Your statement shows how little you know. First off, that pop-up you describe at 0:30 is not pop-up. This is a demo that places the dolphin in a bounding box. When you exit one side of the bounding box you are transported to the other side and the environment gets redrawn. So again, that is not pop-up and is it also the reason the draw distance seems short. Are you able to understand now?

  • @akumacornflakes The truth is even the PSX had better technical demos than all the totally unimpressive M2 stuff. Mario 64 eats this demo and spits it out, just compare the drawing distances (the pop-up at 0:30).

    So M2 sucked ass, overpriced POS.

    Oh also the music is simply horrible.

  • @bitrate54 Yeah, I see that:) I meant after they scrapped the 3DO M2 (you probably already know that anyway) I always liked the original 3DO - but they were hard to come by here in Australia back then, and we only got the Goldstar model (@ aprox AUD$899). Wouldn't mind collecting for it, but I truly have not seen one in over 10 years!

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