Pittsburgh Stallers - Neanderstaller
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All Comments (17)
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@Madsy9 Texture maps are also generated while the demo loads. They are called "procedural textures".
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Wicked.
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that bass at the beginning is really ominous you can feel the pressure just divine
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The compression of this demoscene doesn't really do it justice... download it people. :]
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ahhh what video can't youtube ruin? At least the audio is still awesome :)
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oO
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HOLLY SHIT!!
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Oh yeah, interesting one (visuals! music!).
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sweet effects..
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Awesome! I had to search for my jaw for an hour after seeing this at Assembly 2010.
Usumgallu 1 year ago 9
@gJonii 4096 bytes for the whole intro. That includes meshes, music, texture maps and code. 4k intros uses a softsynth usually. Samples and track effects are procedurally generated in realtime.
Madsy9 1 year ago 4