Scoring Halo: Reach With Martin O'Donnell - High-Definition
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86 likes, 0 dislikes. you know? theres a reason for everything, and this one was well deserved.
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martin my hero i love your music ♫♪
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WOW
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@TheKillerSpunge He is using Protools (8). To make this kind of music with samples you need a couple of good samplebanks (check out stuff by EWQL, Audiobro, Project Sam, Cinesamples etc.), and a working knowledge of music theory and production techniques... Acquired by study (reading, watching instruction video's, taking courses), trial and error, and practise practise practise... :)
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Does anybody know what programs he is using here?/ Pro Tools etc. If anyone has knowledge about scoring/composing I would love to hear what is essential to make it. I have access to Logic Pro and Final Cut Pro, would very much like to create music for commercial use/games & media....
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I love all of Marty O Donnells music on Halo especially Reach. It's amazing.
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Veeeeeeolas?Don't you mean violas Marty?!
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I hope he is there to make the soundtracks for Halo 4 too, despite Bungie's farewell. if not, I'm not going to enjoy it. There's something with the soundtracks that make the campaign worth playing. The music makes it an cinematic experience.
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please make the new trilogy soundtrack
Halo never disappoints with the soundtrack.
TheModdersChannel 2 years ago 79
this guy is really good at his job
SnipeDown2 2 years ago 58