Blender 3D Project: Effects, Smashing/Breaking/Exploding Meshes, Suzanne Hit by Cube
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Uploader Comments (Blender3DProjects)
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All Comments (9)
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How do you get the particles to use the fragments as collision bounds? the shards in my tests always go right through the obect they're colliding with. How do you make them not go through the ground?
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Brilliant. Never thought of using it like that.
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Nice!
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Poor Suzanne! D:
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amazing
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Oooooo! Nice. I have not done anything like this yet.
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That's cool dude! How did you get the faces to come apart like that? I think I'm going to try to replicate the effect :)
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I bet you used Blender 3D Physics. Or does it come with Blender?
ShortoonsAnimations 2 years ago
No, I used particles to achieve this effect, the only physics used was the built in bullet engine for collision with the particles.
Blender3DProjects 2 years ago