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Blender sculpt demo - 45 million polygons!

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Uploaded by on Dec 16, 2009

C2Q6600 @ 2.95GHZ, Geforce 8600GT, 8GB RAM, Xubuntu 9.04

Category:

Film & Animation

License:

Standard YouTube License

  • likes, 3 dislikes

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  • PLUS he is using a screen capture software.

  • blender

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  • @QuantamaGoaRecords beacuse you need a base mesh not to lowpoly, and start with that, if you have just 6 faces for blender is very difficult to go up till 45millions poly, but if you start from a 10000polys basemesh I think you can achive the same performace... anyway zbrush has almost the same "problem". Its difficult to manage so many information in just 6 faces. ;)

  • you can see in top right corner fa:45440768

  • Its getting exactly 45440768 Polygones.

  • i have 2.5 yes 2.57rc2

  • @QuantamaGoaRecords 45 mill for 8 gig of ram might be fake but still blender has good sculpting features now :D

  • think this is fake, but otherwise i don´t think so, because this video is also linked on the official blender website... so whats the problem that this doesnt run ???

  • @QuantamaGoaRecords get 2.5?

  • @MostlyToad most of it

  • i reach up to 6,5 million, 2.5 gz, 2GB RAM!

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