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The Conduit's versus Call of Duty: World at War's online connection speed

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Uploaded by on Sep 20, 2009

For the full article, visit:
http://coffeewithgames.blogspot.com/

The Conduit was released in June 2009. It was developed by High Voltage Software and published by Sega.
The Conduit features up to 12 players in online matches and it is the first FPS on the Wii, and only the second game on the Wii, to use Wii Speak.

Call of Duty: World at War was released in November 2008. It was developed by Treyarch and published by Activision.
Call of Duty: World at War has up to 8 players in online matches.

The Conduit was released and has had mixed reviews. On http://www.gamerankings.com/, The Conduit has an average score of 72.06% out of 100%.

Call of Duty: World at War was released for the Wii and has garnered more favorable reviews than The Conduit.
Call of Duty: World at War is sitting at 83.17% out of 100% on http://www.gamerankings.com/.

This video shows how fast The Conduit gets from the Wii Menu, into an actual Free-For-All match within the game, compared to how fast Call of Duty: World at War gets into a Free-For-All match online from the Wii Menu.

http://coffeewithgames.blogspot.com/

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Uploader Comments (CoffeewithGames)

  • Every has hackers. Conduit is a lot better

  • @steviefan96

    Perhaps based on graphics and controls...compared to Call of Duty: World at War, but not to online play.

    Call of Duty: World at War didn't have the spawn bug...The Conduit did. The spawn bug was absolutely horrendous for The Conduit, and it was basically the main reason I traded the game off when I did.

  • The conduit is Way better than cod. Better graphics, better controls. Overall conduit is awesome

  • @steviefan96 But...the online play in Call of Duty: World at War was smoother than The Conduit's, with fewer bugs/hacks/glitches, so Call of Duty: World at War was my preferred FPS at the time.

    From what I know, Call of Duty: Modern Warfare Reflex and Call of Duty: Black Ops are both really solid online, and offer customizable controls...so here's hoping Conduit 2 can up the bar again.

  • on average how long does it take to get a game started on the conduit?

    also, what other modes beside free for all is there? is there CTF and teams?

    and can you play with random people or do you have to play with friends only?

  • Thanks for the comment.

    Average is hard to say with The Conduit, because of the spawn glitch that is random. If everything works smoothly, I would say average is probably 3 minutes.

    There are other modes in The Conduit, with CTF and teams.

    Also, you can play with random people, that's how both these matches were set up.

Video Responses

This video is a response to The Conduit Review
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All Comments (36)

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  • Lots of peopel say conduit is easy and stupid...but honestly, when I went back to my other ps3 games, they aiming and killing was a LOT easier because you barely have to think about aiming, you hardly have to shoot to kill enemies because headshot means instant death, unlike in teh conduit where a freaking round from the SCAR so far besides teh SAW kills an enemy before they can kill you while you attempt to run out and fire at their head. This game actually made me better at my other games.

  • @soccerkid895 do u have cod waw or reflex i guess not waw and reflex have more reasons to play online and almost no ingame hackers and a choice oh the wep u want no other team have rocket launcher and u have light machine guns

  • So what if you have to wait a few minutes for the game to start up! Play PSP or DS while your waiting if it bothers you sooooo much!

  • Ok, thats your OPINION. but the game doesn't suck and thats my OPINION.

  • um call of duty sucs for the wii and is a stupid port

    the conduit is beast and buillt for wii

  • sup dude u can play regonal, worldwide, and with frends

    team objective is pretty much like ctf

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