Anzovin Onion Skin Toolkit

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Uploaded by on Jan 17, 2012

Our newest plug-in provides robust onion skinning tools right in the Maya viewport.

Category:

Howto & Style

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License:

Standard YouTube License

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  • THat GUI to select parts of the rig, is that a custom interface created by anzovin or a modified version of the AbxSmartKey Script? Also this rig.. I see its not TSM but is it a rig created using the Anzovin Rigging Tools?

  • any news on a release? :)

  • I'm really looking forward to using this tool! How much will it cost? Here's to hopping that you push the release date up.

  • @ranzovin : Thank you for the reply :)

  • @ranzovin : Thank you for the reply :)

  • @imotioncatcher No, this is a custom rig. It's set up to be a "broken" rig meaning that the various parts of the rig are not organized into the usual hierarchy but are much more free-floating. We're looking at ways of generating rigs like this in TSM3.

  • Thanks for your answer !

    You have a client !!

  • this looks great :) about time ;)

  • The rig seems very fluid. Is this made by "The Setup Machine"?

  • @flopzerules When it needs to render an onion skin frame you might get a couple seconds of hesitation with a more complex mesh. That only happens once when you start to scrub or play though--once it has rendered the frame scrubbing is just as fast as it would be otherwise. It has no effect at all on manipulation of the rig.

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