Rocket: Robot on Wheels - 100% in 1:14:52.80 by Azorae 9/9 (Jojo's World)

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Uploaded by on Apr 23, 2010

Tool-Assisted.

This run can be viewed and downloaded in full at http://www.archive.org/details/N64RocketRobotOnWheels100ByAzoraeIn11452.8

Final time for Whoopie World: 0:11

Breakdown of in-game times:
Clowney Island: 0:06
Paint Misbehavin': 0:08
Mine Blowing: 0:08
Arabian Flights: 0:08
Pyramid Scheme: 0:08
Food Fright: 0:08
Whoopie World: 0:11
Total in game time: 0:57
Total real time: 1:14.52.80

Jojo's World is quite linear, so there isn't much to be said.
-I skip painting myself, saving a large amount of time painting and traveling the long path up.
-I use a few box jumps to skip the magnets.
-I move around the spider's first leg instead of blowing it up, then jump up to its body. This skips blowing up its legs.
-The flaming ball of death is rather anticlimactic. I try to jump around a lot but there's not much in the way of entertainment that you can do when you're confined to a rolling ball.

Category:

Gaming

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License:

Standard YouTube License

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All Comments (9)

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  • The Jazz music makes the game more intense.

  • Great game and great music, but honestly, the music just doesn't fit with a lot of the stages. Don't get me wrong, Jazz is great, but it doesn't quite work with a lot of platform stages. Overall great game though.

  • It took me 12 years to finish one of the best games ever

  • You made it in one hour and change. I made it in seven years.

  • It took me about a month to get everything, but I don't remember a cut scene at the end. It's a shame that no one ever heard of this game. It got amazing reviews and everyone who has ever played it likes it, but it just got overshadowed by Raymen 2, or Banjo Kazooie, or whatever the platformer came out at the same time was.

  • @unterbawr It isn't. He's just really talented.

  • thats the ending? you DID get all tickets! this is wierd!

  • this game looks impossible

  • Submit.

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