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KinectSDK and OpenNI/NITE

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Uploaded by on Jun 19, 2011

Running two Skeleton Tracking algorithms: one from the KinectSDK and the other from OpenNI/NITE at the same time. Framerate issues are because of the screen capture program.

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  • Nice :))

  • do you feel that the delay is the same or the SDK is it a little more on time? i can't tell because the skeletal image is not over the depth image in that one

  • Nice Amir! Let's chat sometime soon bro, got your skype message at like 8am one day >.< was still in la-la land

  • It seem that KINECT SDK will be much robust, and has more joint points.

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