Quake Live - Terrible Hitboxes
Uploader Comments (scumsberg)
Top Comments
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That's why GRUNT KICKS FUCKING ASS!!!
All Comments (82)
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@omniscientantipathy because the black ops engine still uses the original engine port from Quake 3 Arena! :D its actually pathetic isnt it... but tbh the single player is amazing i cant fault that.. so many things you can do and it looks very realistic just the multi player looks directly like its come from Quake 3... aint good man
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@kragle2008 Why would you bring up that mushy abortion of a game?
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Use visor skin Keel Grunt etc skins head was out of the hitbox.
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this is why black ops fails... it still uses the Q3 engine lol! i often shoot people and the ping lag plus bad hit boxes have made it look like i have just shot the other side of the map
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Keel and tankjr has the same hitbox problem. Thats why use visor in the old days
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well its because the changeable model i think
same problem@warsow
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there was mics on ql?
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Quake live is fucken trash compared to normal Quake 3 Arena
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Quake live is fucken trash compared to normal Quake 3 Arena
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thats crap
It just got fixed last update with the new cylinder hit-boxes. they added a head box now.
SickzorOne 2 years ago 18
@SickzorOne Cool stuff.
scumsberg 2 years ago
I don't know what they make with the hitboxes but in q3 i had 25-30 % accuary and in here i have got 40-50%. i played 2 year q3 instagib and after i go there..
xcrlsx 2 years ago
They fattened up the hitboxes horizontally so it's easier to hit (lag not withstanding), but they didn't increase the vertical hitbox so a lot of shots still go through people's heads, shoulders and on the largest of models, other places as well.
scumsberg 2 years ago