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Creature 009 Zbrush 3d Maya Animation Rig Growl Test

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Uploaded by on Jul 31, 2008

Here's a breakdown of a recent "growl" animation I am working on. All visual elements done by myself.

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (rodneybrett)

  • Really cool, how long did that take then? I'm wanting to start learning ZBrush..been using Maya for a while now

  • It took about 4-5 months. I was working on it off and on. The modeling only took a week or two.

  • interesting crazy lil creature. nice design, looks like something out of spore. really nice rigg too

  • Thanks. I had about 5 iterations of this in Zbrush before settling with this final form. The original sculpt mesh was just a cube with 2 extrusions for the legs... lol :) It's an interesting workflow to "concept" in 3d. A little slow, but fun.. I used NEX to retopologize both a friendly all "quad" sculpt mesh(for details) and an optimized(8000 triangle mesh that you see here) mesh for skinning. 3d-coat/Photoshop for textures..

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All Comments (11)

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  • Can you make a 3D creature for a movie that I'm making?

    Your 3D animation is amazing.

    If you are interested and for details: fanclubboy@hotmail.it (or here)

    REGARDS

  • Spore

  • "file business"? Could you explain? Thanks, btw. :)

  • LoooooooooooooL this is great job man

  • 5/5!!!! and more!!!

  • LOL!

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