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NES Atlas: Zelda II (Great Palace)

NES Atlas NES Atlas·56 videos
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Uploaded on Aug 15, 2010

An NES Atlas video featuring the Great Palace of Rising Tempest & Inzult's "Zelda II: The Adventure of Link" Speed Run in 1080p.

Bitcoin Donations: 18dTtWPZyd4wKmWjGq8QHz7wp9ujFYFghq

Twitter: http://twitter.com/@MrAndyDick

Facebook: http://www.facebook.com/AtlasVideos

For more information about this tool-assisted speed run see:
http://tasvideos.org/1114M.html

Original Atlas Map borrowed from Rick Bruns of nesmaps.com and can be found here: http://nesmaps.com/maps/Zelda2/Zelda2...

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Uploader Comments (NES Atlas)

  • ethanmuse

    Please tell me how you did the trick of going over the ceiling in that one room. I tried doing that for a good hour or more tonight and never figured out how.

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  • NES Atlas

    Unfortunately I can't help you as I've only borrowed the gameplay footage for this video. Check the description for a link to tasvideos where the original player performed that trick and should be able to give you a breakdown. Good luck!

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    in reply to ethanmuse (Show the comment)
  • Solaces96

    you got to do kid chameleon on sega genesis if u get to the sega games..

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  • NES Atlas

    Okay I'll add it to the list ;)

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    in reply to Solaces96 (Show the comment)
  • MediaBoBanger

    How did you make this video again? Or did you say? that's cool to have the entire level in view while playing.

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  • NES Atlas

    Thanks for watching! The video was created by manually shifting the gameplay footage over an atlas map frame-by-frame. Actually now that I think of it this video is more like the reverse of that... I shifted the atlas map underneath the footage a lot more than the other way around. Does that make sense? :]

    · 3

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    in reply to MediaBoBanger (Show the comment)

Top Comments

  • NintendoCapriSun

    Not bad! Pretty clever trick going through the ceiling in that one area. I was wondering how you'd get to those blocks below. I must admit the Thunderbird fight is a wee bit over my head. Haha, that doesn't look like the downward thrust, although that would be pretty cool if someone could pull that off. About the best I've done is beat him with Level 1 Attack.

    · 16

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  • NES Atlas

    I have looked at a screen capture tool, but instead of using it to re-create the background I was thinking of using it to get enemy animations. Therefore I can animate the enemies off-screen.

    Using the capture tool would be an interesting alternative though compared to the frame-by-frame editing as I do it now. I might have to give it a shot sometime ;)

    · 10

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    in reply to Shiro786 (Show the comment)

All Comments (72)

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  • Rohan292

    Ha ha! Link in CV: Harmony of Despair 8D

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  • 1joulvemen1

    @nesatlas and how did you do that trick?

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  • bouchandre

    3:34 HOW??? That guy's impossible...

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  • JMan1380

    Most epic.

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  • Xunkun

    I think players were expected to either try everything, luck out, know already, or like the manual in the first game, draw maps themselves.

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    in reply to LuigianoMariano (Show the comment)
  • Xunkun

    *glitch to the cieling*

    *Thundebird dead in seconds*

    *no-hit Dark Link*

    WHAT DEVILRY IS THIS!?!?

    ·

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  • NadrianATRS

    I'm so confused how thunderbird was killed so fast

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  • atlas1222

    thunderbird: Im gonna get you rar!

    *link cast thunder*

    Thunderbird:Uhhh....

    *Link pwns him*

    Thunderbird: I THOUGHT I WA-

    ·

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