Which 3D software? Not an exact science
Uploader Comments (AVTPro)
Video Responses
All Comments (103)
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Also there are software to edit video.
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excellent! thanks for this video
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@Jesterclown17 I went from maya to blender and it was torture. However, If you stick with it. Pick a project and work through in blender, It starts to gel. Blender really is a powerful program. 100% free. You just have to take the time to learn its weird quirks.
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I'm relatively new to the 3D world, but I've found that Modo and Cinema 4D is great for newbies because they are easy to use and learn and much cheaper than most. Just under $1,000 US for each of those. Blender is incredibly complex and hard to get into, which is why I opted for a commercial product instead.
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Check out MODO... fantastic on the MAC for 3d work, modeling and model painting.
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WTF is MoNdo???? Did you mean Modo? LOL
If took you 10 freaking minutes to say these few things..
That Softimage was used heavily in the 90's
That Maya is a high end 3d application bought my the company that owns 3ds Max which is used by many game companies.
That Z-brush flips you out with the detail subdivision displacement mapping.
Clocked in at one minute...
Brother you need to edit your videos and cut out all the rhetoric mumble.
GET TO THE FUCKING POINT!!!
:))
Cheers
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it took you until like 2:30 just to start answering the stupid question. sorry that just kinda pisses me off cus you very easily couldve trimmed that crap off of your video with just about any video editing software.
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FAIL
For the past two years, I have been using Maya for school work. I'm not much of a 3D modeler, but I would like to get better with it.
I checked out blender, and while the program is running perfectly, the new interface makes it feel like learning a new language.
Great video, really helped!
Jesterclown17 1 year ago
Youre welcome. Much Success.
AVTPro 1 year ago
Some companies allow the artist to use what tools they like to make generic assets; but they may be very strict in other areas of production were you must use a particular application.
More important issue is what skills you NEED! If you want to get into 3d you must be an Artist and problem solver. Learn how to draw, paint and sculpt in the real world because those skills are used in any application. Software will always change, its your basic skills that need the most attention.
stevejjd 2 years ago
Stevejjd. I agree. I think what you saying is more of a present thinking compared to when I did this video two year ago. Nowadays, digital sculpt is so advanced as well as common software that being an artist is the order of the day. Way because when, owning the hardware and software was most relevant.
AVTPro 2 years ago
anyone know how hard it is to get a job using modo. ive never used any other software, modo just seems really easy to use so i never bothered with any other, i have 3ds max 9 but ive never even opened it.
rish420chronic 2 years ago
Nobody care what modeler you use if you are freelancing. Just send an OBJ. I have modelers work in all kinds of apps.
AVTPro 2 years ago