Super Mario World: SuperFX chip test
Uploader Comments (ersanio)
Top Comments
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im a clam
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All Comments (35)
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@ersanio thanks for the answer, i guess the FX is alot more specialised for true effects, while SA chip is more about the same known SNES capabilities but more and faster.
If i ever have the time i would love to learn proper assembly and code for those old Z80 cpus and all those special SNES chips :)
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Super Nuclear Meltdown World?
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Neat! Akin to a hello world of the Super FX. :-)
You wouldn't want to consider giving the source code for this test?
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SEIZURE
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Why the damn chip use exanimation lol
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I'm sure Yoshi's Island primarily ran off the FX chip rather than the SNES processor, just like the 3D games. Beyond the special 3D effects, the game handles a lot more action on screen without slowdown than the typical SNES game. It certainly wasn't just used to rotate and stretch things.
wouldnt the SA1 have been more conveniant for super mario world 2 since it more simular to the standard cpu but at 10mhz, like mario rpg had it. dont know if the super fx is better overall, even for 2D.
tf2cheats 5 months ago
@tf2cheats I have updated the video description to something much more useful. Maybe it'll answer your question :D
About the SA-1: It does have some sort of a bitmap-DMA thing which Id on't know how it works, however it doesn't have the pixel-plotting feature like the SuperFX has. One can probably code the pixel-plotting feature from scratch, but it'll execute much slower compared to the SuperFX itself. Without pixel-plotting, -generating- dynamic graphics will be pretty difficult.
ersanio 5 months ago
What? I don't see any polygons, stretching or rotating? How can this be Super FX?
SonicTheJackrabbit 1 year ago 2
@SonicTheJackrabbit SuperFX doesn't do stretching/rotating/whatever else all the time. It's basically a programmable chip; you write some functions, then call it, just like the ricoh 5a22 chip does. SuperFX is mainly made to do graphical effects, because if it was tried in a ricoh it'd cause massive slowdown constantly.
I just programmed the chip to increase the background color every frame.
ersanio 1 year ago 4