Apollo's High Jump Skips

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Uploaded by on Feb 1, 2008

A few places Apollo's High Jump can be used to skip. The second one may or may not be faster than Artemis but never leaves the next environment unloaded (which can happen with Artemis). The last one is significantly faster.

There are several other locations this jump is the best choice. These are just a few examples.

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Uploader Comments (kevbew63)

  • 1: What i did previously was i high jump using reg-magic *without* grabbing the rope. The dark exit at the end of the bridge led me to death. LOL. I didn't managed to grab the rope at exact spot.

  • I found this myself with BoA a few times. If you don't get high enough it never loads... just have to start over. AHJ is the simple and fast solution.

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All Comments (9)

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  • whoaa

    

  • you are baaaaaaaaaaaaaaaaaaadddd

  • Is the last skip an alternate way of acquiring regenerating magic?

  • You can also quicken two of the high jumps at Challenge of Atlas.

  • AHJ saves considerable time there. With Artemis it took several PR and barely made it worth skipping.

  • Yeah, it doesn't load if you don't get high enough so one of the advanced jumps or Artemis is needed.

  • I just pulled off the third one. Great stuff.

  • I've now done the 2nd with just a Higher Jump but of course the next area wasn't loaded when I did it that way...

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